the first virtual world with real free market economy...
 
   
   
   
 
 

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AfterWorld is a "free market economy" persistent-world massively multiplayer online game set in a science fiction setting of post-apocalyptic Siberia.

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AfterWorld Alpha 9.7 update summary:

1. А number of new locations and a great deal of different mobs are added.
2. The Role-playing system is updated. Physical Ability Nano Enhancers (PANEs) are implemented which players can use to tune avatar’s Health, Strength, Stamina and Intellect attributes manually. These attributes now affects character’s abilities. Refining and Underground Mining skills are implemented as well.
3. Compound Research Terminal has been added. Now every alloy, mix etc. needs to be discovered before you can produce it via crafting terminals.
4. A lot of small game mechanics, graphics, user interface and character controls improvements and bug fixes are made.

For the whole list of changes, fixes and improvements see this post at AfterWorld forum.


 
 
     
   
 

AfterWorld is being constantly developed and while the population of citizens constantly grows we are preparing new worlds - from cold and wild nature of the Arctic, to jungle forests and hot prairies through the different climate zones. More than 20 different worlds are in development in planned to be implemented in a future.


 
 
     
   
 

Changes:
#. Fixed displaying weight/amount of looted items
#. Changed rules for obtaining "citizenship": now every newcomer can pay either 100 AWD or 50 P.Notes to get citizenship
#. Every new citizen can leave Quarantine Zone only via "Noobot"-way
#. Every single player (including current citizens) can get their 100 P.Notes from Warrant Officer


 
 
     
 
 
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